Dangan-Ronpa – Kibou no Gakuen to Zetsubou no Koukousei (Japan) is one of the very popular android Game and thousands of people want to get it on their phone or tablets without any payments. Here you can download Dangan-Ronpa – Kibou no Gakuen to Zetsubou no Koukousei (Japan) Game for free. Download the Game from the download link, provided in the page.
Screenshots:



Game Description - Dangan-Ronpa – Kibou no Gakuen to Zetsubou no Koukousei (Japan):
Dangan-Ronpa – Kibou no Gakuen to Zetsubou no Koukousei (Japan) is a popular PlayStation PSP Video Game and now you can play this game on android using PPSSPP android emulator.
Danganronpa: Trigger Happy Havoc, known in Japan as Dangan Ronpa: Kibō no Gakuen to Zetsubō no Kōkōsei (ダンガンロンパ 希望の学園と絶望の高校生) is a Japanese visual novel game developed by Spike Chunsoft, and the first game in the Danganronpa series. It was released Japan on November 25, 2010 for PlayStation Portable, and later ported to PlayStation Vita, iOS/Android, PlayStation 4 and PC. A demo of the game called Dangan Ronpa: Kibō no Gakuen to Zetsubō no Kōkōsei (Trial Version) with a modified version of the first chapter, was released exclusively in Japan on October 10, 2010. The game was later localized and released in English by NIS America on February 11, 2014.
The game was re-released with additional content as part of the Danganronpa 1.2 Reload collection on PS Vita, PS4, and PC alongside the game’s sequel Danganronpa 2: Goodbye Despair.
Gameplay
In Danganronpa: Trigger Happy Havoc, the player controls Makoto Naegi, a student at Hope’s Peak who is forced into a killing game with other students. Each chapter is divided in two parts: School Life, in which the player can explore the academy and progress through the story, and the Class Trial, in which the player must deduce the culprit of a murder.
During School Life, the player can explore the school grounds in the first-person perspective. In certain locations, the player moves a crosshair cursor to converse with other characters and interact with various objects. Examining specific objects yields the player Monocoins, which can be used to get presents from The All Mighty Monomono Machine located in the school’s store. As the game progresses, more areas in the academy become available along with places that were sealed off in the previous chapter(s) on accessible floors.
School Life is separated in two sections: “Daily Life” and “Deadly Life”. In Daily Life, the players converse with other characters and progress through the story. When speaking with other characters, some comments can be “reacted” to reveal new information. Daily Life also features “Free Time” segments, where the player can spend their time with other characters and give them presents, which in turn reveals more information about them and unlocks “skills”, which aid the player in certain aspects of the Class Trial, and “skill points”, which determine the amount of skills that can be used.
Once a murder has occurred, the game transitions into Deadly Life, where the player must look for clues (Truth bullets) throughout the academy. Evidence (Truth bullets) and testimonies are stored in the player’s e-Handbook. After all possible evidence are found, the game shifts to the Class Trial.